bgfx::setUniform
- Params:(UniformHandle _handle, const void* _value, uint16_t _num = 1)
Encoder::setUniform
- Params:(UniformHandle _handle, const void* _value, uint16_t _num = 1)
EncoderImpl::setUniform
- Write value to UniformBuffer
- Params:(UniformType::Enum _type, UniformHandle _handle, const void* _value, uint16_t _num)
- File: bgfx_p.h